laser blast<ë‘|§2 |×.html>TimeSensor { cycleInterval .5 loop FALSE }, DEF LASERBLAST PositionInterpolator { key [ 0, .9999, 1 ] keyValue [ 0 -.5 0, 0 8 0, 0 16 0 ] } ROUTE TOUCH.touchTime TO Clock2.set_startTime ROUTE TOUCH.touchTime TO MY_TARGET01.set_fireTime ROUTE TOUCH.hitPoint_changed TO MY_TARGET01.set_proxyTranslation ROUTE Clock2.fraction_changed TO LASERBLAST.set_fraction ROUTE LASERBLAST.value_changed TO LASERBLAST_SHAPE.set_translation ROUTE TOUCH.hitPoint_changed TO WEAPON_SHAPE.set_translation