target animations


  
  DEF TARGET_ANIMATION01 Transform {
  translation 0 3.5 0
  children 
  
  DEF TARGET Transform {
  translation 0 3.5 0
  children 
  Shape {
  appearance Appearance {
  material Material { diffuseColor 1 0 0  } }
  geometry Box { size 1 1 1 } }
  } }