from lego


  ##
  # file            : hanimlegoavatarproto.wrl
  # description     : lego-look avatar prototype.
  # author          : R.E. Blom
  # created         : 20-01-2000
  # modified        : 28-01-2000
  # remarks         : hanimlegoavatarproto.wrl declares an Avatar proto according to the specifications
  #                   by Blaxxun.
  #                   The actual avatar geometry and animations are not hardcoded in this file, but
  #                   are #@included from separate files.
  #                   The following timers are DEFed in hanimlegoavatarproto.wrl and can be used to
  #                   trigger #@included animations:
  #                     TimeMove    : triggered when the avatar moves, this timer is used to move
  #                                   the avatar whenever it is not viewed in 3rd person mode or
  #                                   is viewed in another browser than that of the owner of the avatar.
  #                                   It is generally not necessary to use this timer to trigger
  #                                   animations, use TimeWalk instead.
  #                     TimeStop    : triggered when the avatar stops moving, this timer is currently
  #                                   used to reset the avatar to its neutral position.
  #                     TimeWalk    : triggered when the avatar moves, this timer can be used to
  #                                   run a walk animation while the avatar is moving.
  #                     TimeGesture1: triggered when the avatar receives a gesture1 event.
  #                     TimeGesture2: triggered when the avatar receives a gesture2 event.
  #                     TimeGesture3: triggered when the avatar receives a gesture3 event.
  #                     TimeGesture4: triggered when the avatar receives a gesture4 event.
  #                     TimeGesture5: triggered when the avatar receives a gesture5 event.
  #                     TimeGesture6: triggered when the avatar receives a gesture6 event.
  #                     TimeGesture7: triggered when the avatar receives a gesture7 event.
  #                     TimeGesture8: triggered when the avatar receives a gesture8 event.
  #                   The cycleinterval of each timer can be set by defining timegesture1cycleinterval
  #                   through timegesture8cycleinterval respectively.
  ##