shader(s)
field MFString pc0 "local/shader/vp0.phl" ## shader
field MFString pc1 "local/shader/outline.phl" ## shader
field MFString pc2 "local/shader/quant.phl" ## shader
field MFString pc3 "local/shader/laplace.phl" ## shader
field MFString pc4 "local/shader/edgedetect-color.phl" ## shader
field MFString pc5 "local/shader/cartoon.phl" ## shader
field MFString pc6 "local/shader/hsv.phl" ## shader
field MFString pc7 "local/shader/edgedetect.phl" ## shader
field MFString pc8 "local/shader/sepia.phl" ## shader
field MFString pc9 "local/shader/gray-ofs.phl" ## shader
field MFString pc10 "local/shader/gray.phl" ## shader
field MFString pc11 "local/shader/dizzy.phl" ## shader
field MFString pc12 "local/shader/black-transparent.phl"