object :


  DEF OBJECT Transform {
      children Transform {
           rotation 1 0 0 1.57
           children [
               Shape {
                   geometry Cone {}
                   appearance Appearance {
                       material Material {
                           emissiveColor 1 0 0
                       }
                   }
               }
               DEF SWITCH Switch {
                   whichChoice -1
                   choice [
                   ## Flame
                       Transform {
                           translation 0 -2 0
                           rotation 1 0 0 3.14
                           children Shape {
                               geometry Cone { bottomRadius 0.6 }
                               appearance Appearance {
                                   material Material {
                                       emissiveColor 1 1 0
                                   }
                               }
                           }
                       } 
                   ]
               }
          ]
      }
  }