proto body
{
Transform {
translation IS cylinderTranslation
rotation IS cylinderRotation
set_rotation IS setCylinderRotation
children [
Shape {
appearance Appearance {
material Material {
diffuseColor IS cylinderColor
set_diffuseColor IS setCylinderColor
}
}
geometry Cylinder {
radius IS cylinderRadius
height IS cylinderHeight
}
}
]
}
}