proto body


  {
          Transform {
                  translation IS cylinderTranslation
                  rotation IS cylinderRotation
                  set_rotation IS setCylinderRotation
                  children [
                          Shape {
                                  appearance Appearance {
                                          material Material {
                                                  diffuseColor IS cylinderColor
                  set_diffuseColor IS setCylinderColor
                                          }
                                  }
                                  geometry Cylinder {
                                          radius IS cylinderRadius
                                          height IS cylinderHeight
                                  }
                          }
                  ]
          }
  }