collision(s)
Collision {
collide FALSE
children [
DEF Root Group { }
#Shape {
# geometry DEF gridIls IndexedLineSet { ## will be computed by script
# coord DEF gridCoord Coordinate { }
#}}
DEF MasterTime TimeSensor { loop TRUE startTime 0 cycleInterval 20 }
DEF MasterTransform Transform
{
rotation 0 1 0 0
scaleOrientation 0 1 0 0
}
]
}