face(s)
private function isBackFace():Boolean
{
// see http://www.jurjans.lv/flash/shape.html
var cax:Number = pointC.screenX - pointA.screenX;
var cay:Number = pointC.screenY - pointA.screenY;
var bcx:Number = pointB.screenX - pointC.screenX;
var bcy:Number = pointB.screenY - pointC.screenY;
return cax * bcy > cay * bcx;
}