shader loaded / handler


                  
Handler for when the shader file has loaded. This adds the video loader and sets up the properties used for the flame effect.
parameter: event Event dispatched by ShaderEffect.

  
  
private function onShaderReady(event:Event):void { _shaderEffect.removeEventListener(Event.COMPLETE, onShaderReady); addVideo(); makeFlame(); makeNoise(); _filteredScreen = new Bitmap(); addChild(_filteredScreen); }