mouse move


     private function onMouseMove(event:MouseEvent):void
     {
        if (drawing){
        item.graphics.lineTo(event.localX, event.localY);
   
        var dx:Number = event.localX - beginX;
        var dy:Number = event.localY - beginY;
        var dir:String = "none";
        if ((dx <= 0) && (Math.abs(dx) >= Math.abs(dy))) dir = "left";
        if ((dx > 0) && (Math.abs(dx) >= Math.abs(dy))) dir = "right";
        if ((dy <= 0) && (Math.abs(dx) < Math.abs(dy))) dir = "up";
        if ((dy > 0) && (Math.abs(dx) < Math.abs(dy))) dir = "down";
        var value:String = " " + event.localX + " " + event.localY;
       ExternalInterface.call( "jscoord", dir);
       beginX = event.localX;
       beginY = event.localY;
       //note.text = value;
       }   
        trace("move:" // + mouseX + "/" + mouseY + "  :" 
        + event.localX + "/" + event.localY );
     }
  
    ]]>
   </mx:Script>