taking turns


  
  function cycle(value) {
          if (enabled) {
          if (turn == 1) { 
                  round++; turn = 2; b2.string = s1;
                  p1.next = 1;
                  }
          else if (turn == 2) { 
                  turn = 1; b1.string = s1;
                  p2.next = 1;
                  
          if (round >= p1.max) {
                  enabled = FALSE;
                  ready = FALSE;
                  start = 0;
                  }
           }
          } else if (ready) {
                  start++;
                  if (start > delay) enabled = TRUE;
                  }
          }
  "
  } ## end script