taking turns
function cycle(value) {
if (enabled) {
if (turn == 1) {
round++; turn = 2; b2.string = s1;
p1.next = 1;
}
else if (turn == 2) {
turn = 1; b1.string = s1;
p2.next = 1;
if (round >= p1.max) {
enabled = FALSE;
ready = FALSE;
start = 0;
}
}
} else if (ready) {
start++;
if (start > delay) enabled = TRUE;
}
}
"
} ## end script