testGameActorComponents Demonstrates the ActorComponent system by creating a new type of actor that has a ActorComponent added to it To run, use the GameStart utility and supply the library name on the command line. Usage: "GameStart.exe testGameActorComponents" or "GameStartD.exe testGameActorComponents" ** Visual Studio ** If running via Visual Studio, edit the testGameActorComponents project settings: - Debugging->Command: GameStart.exe (or "GameStartD.exe" for debug). - Debugging->Command Arguments: testGameActorComponents Note: Make sure your PATH environment is set to %DELTA_ROOT%/bin so MSVC can find the GameStart executable.