topical media & game development
lib-game-delta3d-sdk-examples-testNetwork-readme.txt / txt
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# Delta3D Examples: testNetwork #
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Uses modules: dtCore, dtABC, dtUtil, dtNet
Purpose
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Provides a simple demonstration of how to use the dtNet module in an application.
This example creates a host or a client and passes position information to all
connected players. The remote players are all represented by the same 3D model.
Instructions
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Running testNetwork with no command line arguments creates a server. Supplying
a hostname or IP address on the command line will create a client and try to
connect to the host at that address.
Controls
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Esc - Quit application
P - Send a ping packet to measure network lag
Fly Motion Model:
Up - Look up
Down - Look down
Left - Turn left
Right - Turn right
S - Move forward
W - Move backward
Left Mouse Button - Look up/down, turn left/right
Right Mouse Button - Move forward/backward
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.