#VRML V2.0 utf8 PROTO Avatar-red [ exposedField MFFloat avatarSize [.25 0 .05] exposedField SFFloat avatarHeight 1.75 exposedField SFBool isAvatar TRUE exposedField SFTime gesture1 0 exposedField SFTime gesture2 0 exposedField SFTime gesture3 0 exposedField SFTime gesture4 0 exposedField SFTime gesture5 0 exposedField SFTime gesture6 0 exposedField SFTime gesture7 0 exposedField SFTime gesture8 0 eventIn SFVec3f set_position exposedField SFRotation rotation 0 1 0 0 exposedField SFInt32 whichChoice 0 exposedField SFBool isOver FALSE exposedField SFTime touchTime 0 ] { DEF WalkingAvatar Transform { rotation IS rotation children [ Group { children [ WorldInfo {info ["Copyright (C) 1999 CANAL+. All Rights Reserved. Walk and Ambient Gesture Modifications (wa_script functionality) Copyright (C) 1999 blaxxun interactive. All Rights Reserved"]} DEF vis VisibilitySensor { size 1 2 1 center 0 1 0 } ################################################################ #GEOMETRY ################################################################ Shape { appearance DEF MainApp Appearance{ material Material{diffuseColor 0.56 0.22 0.15}