#VRML V2.0 utf8 ## ##@* box ##@ group Group { children [ DEF object Transform { children [ Shape { appearance Appearance { material Material { diffuseColor 0 0 1 } } geometry Box { } } ] } ] } ##@ sensor and interpolator DEF time TimeSensor { loop TRUE enabled TRUE } DEF rotation OrientationInterpolator { key [ 0 0.25 0.5 0.75 1 ] keyValue [ 1 1 0 0, 1 1 0 1.57, 1 1 0 3.14 1 1 0 4.71, 1 1 0 0 ] } ##@ event routing ROUTE time.fraction TO rotation.fraction ROUTE rotation.value TO object.rotation ##