media @ VU
web3d-x-crystal.vr
web3d-x-crystal.vr
(wrl
)
[ flux /
bitmanagement /
cortona /
octaga
]
Web3D/VR
crystal proto
External proto for the bubble creation
example. The name is inherited from
a previous effort.
This code may be reused in part or total.
Please include this paragraph when it is used.
Copyright 2000, Leonard Daly
proto description
# Prototype for a bubble. The bubble is
# animated. Duration and looping of the
# animation can be controlled. The color
# of the bubble is also controllable.
#
# Fields Type Value Description
# ------ ---- ----- -----------
# startTime SFTime 0 The animation start
# time. The default
# immediately starts
# the animation.
#
# cycleInterval SFTime 20 The length of time
# to complete a single
# animation cycle.
#
# loop SFBool FALSE Turns on/off looping
# of the animation.
#
# color SFColor 1 1 1 The color of the bubble.
#
proto
PROTO SphereCrystal [
exposedField SFTime startTime 0
exposedField SFTime cycleInterval 20
exposedField SFBool loop FALSE
exposedField SFColor color 1 1 1
]
{
the bubble
DEF Cyrstal Transform {
children [
Shape {
appearance Appearance {
material Material {
diffuseColor IS color
## specularColor .4 .4 .45
specularColor .8 .2 .25
shininess .3
transparency .6
}
}
geometry Sphere {
radius .2
}
}
]
}
bubble expansion
DEF Timer TimeSensor {
cycleInterval IS cycleInterval
loop IS loop
enabled TRUE
startTime IS startTime
stopTime 0.
}
DEF Grow PositionInterpolator {
key [0 1]
keyValue [1 1 1, 20 20 20]
}
event routing
ROUTE Timer.fraction_changed TO Grow.set_fraction
ROUTE Grow.value_changed TO Cyrstal.scale
}
Transform {
children [
Transform {
translation 1 1 1
children [
SphereCrystal {}
]
}
Transform {
translation -1 -1 -1
children [
SphereCrystal {
loop TRUE
}
]
}
]
}
(C) A. Eliëns
21/5/2007
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.