##:@* (example) dialog ## ##@ extern EXTERNPROTO dialog [ exposedField SFVec3f translation exposedField SFVec3f scale exposedField SFRotation rotation exposedField MFString scene exposedField SFTime speed exposedField SFBool reverse ## right (begins) exposedField MFString r_string exposedField SFInt32 r_max exposedField MFString r_01 exposedField MFString r_02 exposedField MFString r_03 exposedField MFString r_04 exposedField MFString r_05 exposedField MFString r_06 exposedField MFString r_07 exposedField MFString r_08 exposedField MFString r_09 exposedField MFString r_10 exposedField MFString r_11 exposedField MFString r_12 exposedField SFColor r_text exposedField SFColor r_color exposedField SFFloat r_transparency exposedField MFString r_background exposedField SFVec3f r_scale exposedField SFVec3f r_translation exposedField SFRotation r_rotation exposedField SFVec3f r_text_scale exposedField SFVec3f r_text_translation exposedField SFRotation r_text_rotation ## left exposedField MFString l_string exposedField SFInt32 l_max exposedField MFString l_01 exposedField MFString l_02 exposedField MFString l_03 exposedField MFString l_04 exposedField MFString l_05 exposedField MFString l_06 exposedField MFString l_07 exposedField MFString l_08 exposedField MFString l_09 exposedField MFString l_10 exposedField MFString l_11 exposedField MFString l_12 exposedField SFColor l_text exposedField SFColor l_color exposedField SFFloat l_transparency exposedField MFString l_background exposedField SFVec3f l_scale exposedField SFVec3f l_translation exposedField SFRotation l_rotation exposedField SFVec3f l_text_scale exposedField SFVec3f l_text_translation exposedField SFRotation l_text_rotation ][ "@vr-proto-dialog.wrl#dialog" ] ##@ dialog dialog { scene "@vr-web3d-box.wrl" speed 2 r_string [ "well" "eh" ] l_string [ "hi" ] r_max 12 l_max 12 r_01 [ "how" "are" "you?" ] l_01 [ "fine" "thank" "you" ] r_02 [ "tell" "me" "..." ] l_02 [ "yes" "eh" "..." ] r_03 [ "what do" "you think" "of" ] l_03 [ "what?" "..." ] r_04 [ "the 11th" "of september" "!" ] l_04 [ "the crash" "you mean?" ] r_05 [ "of course!" ] l_05 [ "well eh" "..." ] r_06 [ "please" "speak out!" ] l_06 [ "yes eh," "I think ..." ] r_07 [ "now," "what do you" "think?" ] l_07 [ "I think" "that" "eh terrorism" "..." ] r_08 [ "what" "about" "terrorism?" ] l_08 [ "acts" "of" "violence" ] r_09 [ "yes eh" "violence ..." ] l_09 [ "against" "humanity" "..." ] r_10 [ "like in" "New York?" ] l_10 [ "against" "innocent" "citizens" ] r_11 [ "americans" "you mean?" ] l_11 [ "right!" "and I think" "that .." ] r_12 [ "" "what?" ] l_12 [ "I'll miss" "the" "skyline" ] } ##@ scene NavigationInfo { type ["WALK","ANY"] } DEF camera Viewpoint { position 0 0 10 } Background { groundAngle [1.57] skyAngle [1.57] groundColor [0 .3 0, .3 .4 .3] skyColor [0 0 .3, .3 .3 .4] } ##