TestAnim 2007-05-10T16:08:18.0-05:00 2007-05-16T15:54:37.0-05:00 1.3.0 1.0
dtcore.Lights.Infinite Light 6729376f-a271-4794-b263-a68f2f663d31 defaultInfiniteLight Enable true LightNum 0 Lighting Mode GLOBAL Ambient 0.509804 0.509804 0.509804 1.000000 Diffuse 0.800000 0.800000 0.800000 1.000000 Specular 0.050000 0.050000 0.050000 1.000000 Direction 75.000000 0.000000 179.999985 dtanim.AnimationGameActor e39619c2-a9a1-4ad0-a973-a82a1a87d6a9 CharacterEntity Rotation -0.000000 0.000000 -180.000000 Translation -1.967511 33.840588 6.299999 Scale 1.000000 1.000000 1.000000 Normal Rescaling true Show Collision Geometry false Collision Type NONE Collision Radius 0 Collision Length 0 Collision Box 0.000000 0.000000 0.000000 Render Proxy Node false Enable Dynamics false Mass 4.1887903 Center of Gravity 0.000000 0.000000 0.000000 Initial Ownership Server Local ShaderGroup Skeletal Mesh SkeletalMeshes SkeletalMeshes:marine.xml SkeletalMeshes:marine.xml dtcore.Static Mesh e6b14232-fbd0-4ffe-b2b2-75ea9df9d5a8 GroundActor Rotation 0.000000 0.000000 0.000000 Translation 0.000000 19.999998 -0.000001 Scale 1.000000 1.000000 1.000000 Normal Rescaling true Show Collision Geometry false Collision Type MESH Collision Radius 0 Collision Length 0 Collision Box 0.000000 0.000000 0.000000 Render Proxy Node false Enable Dynamics false Mass 4.1887903 Center of Gravity 0.000000 0.000000 0.000000 static mesh StaticMeshes terrain_simple.ive StaticMeshes:terrain_simple.ive