TestAnim
2007-05-10T16:08:18.0-05:00
2007-05-16T15:54:37.0-05:00
1.3.0
1.0
dtcore.Lights.Infinite Light
6729376f-a271-4794-b263-a68f2f663d31
defaultInfiniteLight
Enable
true
LightNum
0
Lighting Mode
GLOBAL
Ambient
0.509804
0.509804
0.509804
1.000000
Diffuse
0.800000
0.800000
0.800000
1.000000
Specular
0.050000
0.050000
0.050000
1.000000
Direction
75.000000
0.000000
179.999985
dtanim.AnimationGameActor
e39619c2-a9a1-4ad0-a973-a82a1a87d6a9
CharacterEntity
Rotation
-0.000000
0.000000
-180.000000
Translation
-1.967511
33.840588
6.299999
Scale
1.000000
1.000000
1.000000
Normal Rescaling
true
Show Collision Geometry
false
Collision Type
NONE
Collision Radius
0
Collision Length
0
Collision Box
0.000000
0.000000
0.000000
Render Proxy Node
false
Enable Dynamics
false
Mass
4.1887903
Center of Gravity
0.000000
0.000000
0.000000
Initial Ownership
Server Local
ShaderGroup
Skeletal Mesh
SkeletalMeshes
SkeletalMeshes:marine.xml
SkeletalMeshes:marine.xml
dtcore.Static Mesh
e6b14232-fbd0-4ffe-b2b2-75ea9df9d5a8
GroundActor
Rotation
0.000000
0.000000
0.000000
Translation
0.000000
19.999998
-0.000001
Scale
1.000000
1.000000
1.000000
Normal Rescaling
true
Show Collision Geometry
false
Collision Type
MESH
Collision Radius
0
Collision Length
0
Collision Box
0.000000
0.000000
0.000000
Render Proxy Node
false
Enable Dynamics
false
Mass
4.1887903
Center of Gravity
0.000000
0.000000
0.000000
static mesh
StaticMeshes
terrain_simple.ive
StaticMeshes:terrain_simple.ive