topical media & game development
#Ball.ax
[swf]
flex
package {
import flash.display.Sprite;
public class @ax-Ball extends Sprite {
private var radius:Number;
private var color:uint;
public function @ax-Ball(radius:Number=40, color:uint=0xff0000) {
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
}
(C) Æliens
27/08/2009
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