topical media & game development

talk show tell print

Clima Futura @ VU -- communicating (unconvenient) science


Anton Eliëns, Marek van de Watering, Hugo Huurdeman, Winoe Bhikharie, Haroen Lemmers, Pier Vellinga

resource(s)

abstract

In this paper we introduce Clima Futura, a game about climate change. The primary aim of Clima Futura is to gain experience with the parameters affecting climate change and to give access to climate change related research in a playful manner. The concept for the game has been developed as a submission for the yearly Dutch contest for the communication of science. In this paper we will give an overview of the scientific background of the game, the overall design of the game, and our approach for realizing the game, deploying a modular architecture which allows for extending the game with minigames contributed by the community of players.
Keywords and phrases: climate change, science communication, model-based simulation, serious games

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 18/6/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.