topical media & game development

talk show tell print

creative technology -- the CTSG: game design in 7 steps


Anton Eliëns

game(s) / resource(s) / book(s) / CTSG

abstract

This paper reports about a series of workshops in game design, originally meant as promotion for the Creative Technology curriculum of the University of Twente, but evolving into an element in the curriculum itself, with as the goal to create the CTSG, the Creative Technology Superpower Game(s). In the paper, both the goals and motivations of the workshop is dealt with, and the structure and means of executing such workshops, to give potential instructors of such workshops not only an example but some guidance and words of advice as well.
Keywords and phrases: game design, education, workshop

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 04/09/2009

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