topical media & game development
Odyssee -- explorations in mixed reality theatre using DirectX 9
A. Eliëns
paper
abstract
In this paper we will discuss our experiences
in developing a mixed reality application
for a theatre production of the Odyssee.
The Odyssee is a wellknown account of the travels
of Ulysse leaving Troje, in 24 episodes ending in his return
to Ithaca and his reunion with Penelope.
The actual theatre production, which is performed
in temporarily empty office buildings,
takes 12 parts which are played in 12 successive rooms
through which the audience, subdivided in small groups,
is guided one room after another for about five minutes per room.
The initial idea was to have a large number of see-through
goggles and augment the actual performance with
additional information using text and images.
In the course of the project, however, we had to scale down
our ambitions, and we ended up using simple LCD-projection
goggles with a low-resolution camera, for which we developed
a mixed reality application, on the DirectX platform,
using video capture projection in 3D with text and images.
What we will describe here covers our final application,
the criteria and guidelines we used in our production,
as well as what may
in retrospect be characterized as our explorations of
DirectX.
Keywords and phrases: mixed reality, digital story telling, DirectX technology, multimedia presentation
(C) Æliens
18/6/2009
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