topical media & game development
actionscript-phidget-system-PhidgetAccelerometerTest.ax
actionscript-phidget-system-PhidgetAccelerometerTest.ax
[swf]
flex
package
{
import com.phidgets.*;
import com.phidgets.events.*;
import flash.display.Sprite;
public class @ax-actionscript-phidget-system-PhidgetAccelerometerTest extends Sprite {
private var phid:PhidgetAccelerometer;
public function @ax-actionscript-phidget-system-PhidgetAccelerometerTest() {
phid = new PhidgetAccelerometer();
phid.addEventListener(PhidgetEvent.CONNECT, onConnect);
phid.addEventListener(PhidgetEvent.DISCONNECT, onDisconnect);
phid.addEventListener(PhidgetEvent.DETACH, onDetach);
phid.addEventListener(PhidgetEvent.ATTACH, onAttach);
phid.addEventListener(PhidgetErrorEvent.ERROR, onError);
phid.addEventListener(PhidgetDataEvent.ACCELERATION_CHANGE, onAccelerationChange);
phid.open("localhost", 5001);
}
private function onError(evt:PhidgetErrorEvent):void {
trace(evt);
}
private function onAttach(evt:PhidgetEvent):void{
trace(evt);
trace(phid.getAccelerationMax(0));
trace(phid.getAccelerationMin(0));
}
private function onDetach(evt:PhidgetEvent):void{
trace(evt);
}
private function onConnect(evt:PhidgetEvent):void{
trace(evt);
}
private function onDisconnect(evt:PhidgetEvent):void{
trace(evt);
}
private function onAccelerationChange(evt:PhidgetDataEvent):void{
trace(evt);
}
}
}
(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.