topical media & game development
actionscript-wii-Tree.ax
actionscript-wii-Tree.ax
[swf]
flex
package {
import flash.display.Sprite;
public class @ax-actionscript-wii-Tree extends Sprite {
public var xpos:Number = 0;
public var ypos:Number = 0;
public var zpos:Number = 0;
public function @ax-actionscript-wii-Tree() {
init();
}
public function init():void {
graphics.lineStyle(5, 0x000000);
graphics.lineTo(0, -140 - Math.random() * 20);
graphics.moveTo(0, -30 - Math.random() * 30);
graphics.lineTo(Math.random() * 80 - 40, -100 - Math.random() * 40);
graphics.moveTo(0, -60 - Math.random() * 40);
graphics.lineTo(Math.random() * 60 - 30, -110 - Math.random() * 20);
}
}
}
(C) Æliens
27/08/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.