topical media & game development

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actionscript-wii-painter-Cursor.ax

actionscript-wii-painter-Cursor.ax [swf] flex


  package
  {
          import flash.display.Sprite;
  
          public class @ax-actionscript-wii-painter-Cursor extends Sprite
          {
                  /*private var w:Number;
                  private var h:Number;
                  private var color:uint;
                  public var vx:Number = 0;
                  public var vy:Number = 0;
                  
                  public function @ax-actionscript-wii-painter-Cursor(width:Number=5, height:Number=5, color:uint=0xffffff) {
                          w = width;
                          h = height;
                          this.color = color;
                          init();
                  }
                  public function init():void {
                          graphics.beginFill(color);
                          graphics.drawRect(-w / 2, -h / 2, w, h);
                          graphics.endFill();
                  }*/
                  
                  public var radius:Number;
                  private var color:uint;
                  public var vx:Number = 0;
                  public var vy:Number = 0;
                  
                  public function @ax-actionscript-wii-painter-Cursor(radius:Number=12, color:uint=0x000000) {
                          this.radius = radius;
                          this.color = color;
                          init();
                  }
                  public function init():void {
                          graphics.beginFill(color);
                          graphics.drawCircle(0, 0, radius);
                          graphics.endFill();
                  }
                  
                  public function changeColor(color:uint=0xff0000):void {
                          this.color = color;
                          graphics.clear()
                          this.init();
                  }
          }
  }


(C) Æliens 27/08/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.