topical media & game development
animation-ch02-FirstAnimation.ax
animation-ch02-FirstAnimation.ax
[swf]
[flash]
flex
package {
import flash.display.Sprite;
import flash.events.Event;
public class @ax-animation-ch02-FirstAnimation extends Sprite {
private var ball:Sprite;
public function @ax-animation-ch02-FirstAnimation() {
init();
}
init(s)
private function init():void {
ball = new Sprite();
addChild(ball);
ball.graphics.beginFill(0xff0000);
ball.graphics.drawCircle(0, 0, 40);
ball.x = 20;
ball.y = stage.stageHeight / 2;
ball.addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
frame(s)
private function onEnterFrame(event:Event):void {
ball.x++;
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
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