topical media & game development

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animation-ch04-MultiFilters.ax

animation-ch04-MultiFilters.ax [swf] [flash] flex


  package
  {
          import flash.display.Sprite;
          import flash.filters.BlurFilter;
          import flash.filters.DropShadowFilter;
          
          public class @ax-animation-ch04-MultiFilters extends Sprite
          {
                  public function @ax-animation-ch04-MultiFilters()
                  {
                          init();
                  }
                  
                  private function init():void
                  {
                          var sprite:Sprite = new Sprite();
                          sprite.graphics.lineStyle(2);
                          sprite.graphics.beginFill(0xffff00);
                          sprite.graphics.drawRect(100, 100, 100, 100);
                          sprite.graphics.endFill()
                          addChild(sprite);
                          
                          // first filter
                          sprite.filters = [new BlurFilter(5, 5, 3)];
  
                          // second filter
                          var filters:Array = sprite.filters;
                          filters.push(new DropShadowFilter(10, 45, 0, 1, 10, 10, .3));
                          sprite.filters = filters;
                          
                          // a quicker way
                          //sprite.filters = sprite.filters.concat(new BlurFilter(5, 5, 3));
                          //sprite.filters = sprite.filters.concat(new DropShadowFilter(10, 45, 0, 1, 10, 10, .3));
                          
                  }
          }
  }
  


(C) Æliens 04/09/2009

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