topical media & game development
animation-ch05-Velocity1.ax
animation-ch05-Velocity1.ax
[swf]
[flash]
flex
package
{
import flash.display.Sprite;
import flash.events.Event;
public class @ax-animation-ch05-Velocity1 extends Sprite
{
private var ball:animation_ch05_Ball;
private var vx:Number = 5;
public function @ax-animation-ch05-Velocity1()
{
init();
}
private function init():void
{
ball = new animation_ch05_Ball();
addChild(ball);
ball.x = 50;
ball.y = 100;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(event:Event):void
{
ball.x += vx;
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.