topical media & game development
animation-ch09-PointHitTest.ax
animation-ch09-PointHitTest.ax
[swf]
[flash]
flex
package
{
import flash.display.Sprite;
import flash.events.Event;
public class @ax-animation-ch09-PointHitTest extends Sprite
{
private var ball:animation_ch09_Ball;
public function @ax-animation-ch09-PointHitTest()
{
init();
}
private function init():void
{
ball = new animation_ch09_Ball();
addChild(ball);
ball.x = stage.stageWidth / 2;
ball.y = stage.stageHeight / 2;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
}
private function onEnterFrame(event:Event):void
{
if(ball.hitTestPoint(mouseX, mouseY))
{
trace("hit");
}
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.