topical media & game development
animation-ch19-Random3.ax
animation-ch19-Random3.ax
[swf]
[flash]
flex
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
public class @ax-animation-ch19-Random3 extends Sprite
{
private var numDots:uint = 300;
private var maxRadius:Number = 50;
public function @ax-animation-ch19-Random3()
{
init();
}
private function init():void
{
stage.align = StageAlign.TOP_LEFT;
stage.scaleMode = StageScaleMode.NO_SCALE;
for(var i:uint = 0; i < numDots; i++)
{
var dot:animation_ch19_Ball = new animation_ch19_Ball(1, 0);
var radius:Number = Math.random() * maxRadius;
var angle:Number = Math.random() * (Math.PI * 2);
dot.x = stage.stageWidth / 2 + Math.cos(angle) * radius;
dot.y = stage.stageHeight / 2 + Math.sin(angle) * radius;
addChild(dot);
}
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.