media @ VU
applet-math-random3D.jva
applet-math-random3D.jva
/ applet-math-random3D
// 3D random landscape, Evgeny Demidov 19 Feb 2002
import java.awt.*;
import java.awt.event.*;
import java.util.StringTokenizer;
public class applet-math-random3D extends java.applet.Applet
implements ItemListener, ActionListener, MouseListener, MouseMotionListener{
int n = 32, n1, Rc = 4, h,w,h2,w2, mx0,my0, xPol[],yPol[], iCol[][][];
double Vp = 0, Vs, Vmin, Vmax,
fiX = .8, fiY = .3, dfi = .01, scale = .8, m20,m21,m22;
double vert[][][], vert1[][][], Norm[][][][], Norm1z[][][], M[];
Image buffImage; Graphics buffGraphics;
Choice chRc, chL; Label lbRc, lbL; Button btNew;
Color[][] col;
boolean painted;
public void init(){
w = getSize().width - 30;
h = getSize().height; w2 = w/2; h2 = h/2;
String s=getParameter("N"); if (s != null) n = Integer.parseInt(s);
s=getParameter("Rc"); if (s != null) Rc = Integer.parseInt(s);
xPol = new int[3]; yPol = new int[3];
buffImage = createImage(w, h); buffGraphics = buffImage.getGraphics();
col = new Color[2][256];
for (int i = 0; i < 256; i++){
col[0][i] = new Color(0, 0, i);
col[1][i] = new Color(0, i, 0);}
s = getParameter("bgColor"); if (s != null){
StringTokenizer st = new StringTokenizer(s);
int red = Integer.parseInt(st.nextToken());
int green = Integer.parseInt(st.nextToken());
int blue = Integer.parseInt(st.nextToken());
setBackground( new Color(red, green, blue));}
else setBackground(new Color(255,255,255));
lbL = new Label("L", Label.RIGHT); add(lbL);
chL = new Choice();
for (int i = 0, r = 32; i < 4; i++){
chL.addItem(Integer.toString(r)); r *= 2;}
chL.select("" + n); chL.addItemListener(this); add(chL);
lbRc = new Label("Rc", Label.RIGHT); add(lbRc);
chRc = new Choice();
for (int i = 0, r = 1; i < 5; i++){
chRc.addItem(Integer.toString(r)); r *= 2;}
chRc.select("" + Rc); chRc.addItemListener(this); add(chRc);
btNew = new Button("New"); btNew.addActionListener(this);
add(btNew);
addMouseListener(this); addMouseMotionListener(this);
landscape();
make3D();
}
public void make3D(){
vert = new double[n1][n1][3]; vert1 = new double[n1][n1][2];
double dx = w/(double)n;
for (int i = 0; i < n1; i++)
for (int j = 0; j < n1; j++){
vert[i][j][0] = dx*i - w2; vert[i][j][2] = dx*j - w2;
double m = M[i+n1*j];
if (m < Vp) m = Vp;
vert[i][j][1] = w*m - w2/2;}
Norm = new double[n1][n1][2][3]; Norm1z = new double[n1][n1][2];
iCol = new int[n][n][2];
for (int i = 0; i < n; i++)
for (int j = 0; j < n; j++){
double s =
((vert[i][j][1] + vert[i+1][j][1] + vert[i+1][j+1][1])/3 + w2/2)/w;
if (s < Vp+.0001) iCol[i][j][0] = 0;
else iCol[i][j][0] = 1;
s = ((vert[i][j][1] + vert[i][j+1][1] + vert[i+1][j+1][1])/3 + w2/2)/w;
if (s < Vp+.0001) iCol[i][j][1] = 0;
else iCol[i][j][1] = 1;
Norm[i][j][0][0] = vert[i][j][1] - vert[i+1][j][1];
Norm[i][j][0][1] = dx;
Norm[i][j][0][2] = vert[i+1][j][1] - vert[i+1][j+1][1];
double mod = Math.sqrt(Norm[i][j][0][0]*Norm[i][j][0][0] + Norm[i][j][0][1]*
Norm[i][j][0][1] + Norm[i][j][0][2]*Norm[i][j][0][2]) / 255.5;
Norm[i][j][0][0] /= mod; Norm[i][j][0][1] /= mod; Norm[i][j][0][2] /= mod;
Norm[i][j][1][0] = vert[i][j+1][1] - vert[i+1][j+1][1];
Norm[i][j][1][1] = dx;
Norm[i][j][1][2] = vert[i][j][1] - vert[i][j+1][1];
mod = Math.sqrt(Norm[i][j][1][0]*Norm[i][j][1][0] + Norm[i][j][1][1]*
Norm[i][j][1][1] + Norm[i][j][1][2]*Norm[i][j][1][2]) / 255.5;
Norm[i][j][1][0] /= mod; Norm[i][j][1][1] /= mod; Norm[i][j][1][2] /= mod;}
rotate();
}
public void landscape(){
n1 = n+1;
int nc=n, Max=n1*n1, ncn1;
M = new double[Max];
double f[][] = new double[n1+64][n1+64];
for (int i = 0; i < n1+64; i++)
for (int j = 0; j < n1+64; j++) f[i][j] = 2*Math.random() - 1;
// f[100][100] = 1;
int Lc = 2*Rc;
double Rc2 = Rc*Rc;
double G[][] = new double[32][32];
G[0][0] = 1;
for (int i = 1; i < Lc; i++){
G[0][i] = Math.exp(-(i*i/Rc2));
for (int j = 1; j <= i; j++) G[j][i] = G[0][i]*G[0][j];}
Vs = 0;
Vmin = 100; Vmax = -100;
int t = 0, n33 = n1+32;
for (int i = 32; i < n33; i++){
for (int j = 32; j < n33; j++){
double s = G[0][0]*f[i][j];
for (int m = 1; m < Lc; m++){
int im = i+m, i_m = i-m, jm = j+m, j_m = j-m;
s += G[0][m]*(f[im][j]+f[i_m][j]+f[i][jm]+f[i][j_m]) +
G[m][m]*(f[im][jm]+f[i_m][jm]+f[im][j_m]+f[i_m][j_m]);
for (int n = 1; n < m; n++){
int in = i+n, i_n = i-n, jn = j+n, j_n = j-n;
s += G[n][m]*(f[im][jn]+f[i_m][jn]+f[im][j_n]+f[i_m][j_n] +
f[in][jm]+f[i_n][jm]+f[in][j_m]+f[i_n][j_m]);}}
s *= 0.02;
M[t++] = s;
Vs += s;
if (s > Vmax) Vmax = s;
if (s < Vmin) Vmin = s;}}
Vs /= Max;
}
public void destroy() {
removeMouseListener(this); removeMouseMotionListener(this);
}
public void actionPerformed(ActionEvent e){
landscape();
make3D();
repaint();
}
public void itemStateChanged(ItemEvent e){
Object src = e.getSource();
if (src == chRc)
Rc = Integer.parseInt(chRc.getSelectedItem());
if (src == chL)
n = Integer.parseInt(chL.getSelectedItem());
landscape();
make3D();
repaint();
}
public void mouseClicked(MouseEvent e){} // event handling
public void mousePressed(MouseEvent e) {
mx0 = e.getX(); my0 = e.getY();
e.consume();
}
public void mouseReleased(MouseEvent e){}
public void mouseEntered(MouseEvent e) {}
public void mouseExited(MouseEvent e) {}
public void mouseMoved(MouseEvent e) {}
public void mouseDragged(MouseEvent e) {
int x1 = e.getX(); int y1 = e.getY();
if( e.getX() < w){
if ( e.isShiftDown() ) scale *= Math.exp(-(y1 - my0)/(double)w);
else fiX += dfi*(y1 - my0);
fiY += dfi*(x1 - mx0); mx0 = x1; my0 = y1;
rotate();}
else{
Vp = Vmax - y1*(Vmax-Vmin)/h;
make3D();}
repaint();
e.consume();
}
public void rotate(){
double ct = Math.cos(fiX), cf = Math.cos(fiY),
st = Math.sin(fiX), sf = Math.sin(fiY),
m00 = scale*cf, m02 = scale*sf,
m10 = scale*st*sf, m11 = scale*ct, m12 = -scale*st*cf;
m20 = -ct*sf; m21 = st; m22 = ct*cf;
for (int i = 0; i < n1; i++)
for (int j = 0; j < n1; j++){
vert1[i][j][0] = m00*vert[i][j][0] + m02*vert[i][j][2];
vert1[i][j][1] = m10*vert[i][j][0] + m11*vert[i][j][1] + m12*vert[i][j][2];}
for (int i = 0; i < n; i++)
for (int j = 0; j < n; j++)
for (int k = 0; k < 2; k++)
Norm1z[i][j][k] = m20*Norm[i][j][k][0] + m21*Norm[i][j][k][1] +
m22*Norm[i][j][k][2];
painted = false;
}
public void paint(Graphics g) {
if ( !painted ){
buffGraphics.clearRect(0, 0, w, h);
int ib=0, ie=n, sti=1, jb=0, je=n, stj=1;
if (m20 < 0){ ib = n; ie = -1; sti = -1;}
if (m22 < 0){ jb = n; je = -1; stj = -1;}
for (int i = ib; i != ie; i += sti)
for (int j = jb; j != je; j += stj){
if (Norm1z[i][j][0] > 0){
xPol[0] = w2 + (int)vert1[i][j][0];
xPol[1] = w2 + (int)vert1[i+1][j][0];
xPol[2] = w2 + (int)vert1[i+1][j+1][0];
yPol[0] = h2 - (int)vert1[i][j][1];
yPol[1] = h2 - (int)vert1[i+1][j][1];
yPol[2] = h2 - (int)vert1[i+1][j+1][1];
buffGraphics.setColor(col[iCol[i][j][0]][(int)(Norm1z[i][j][0])]);
buffGraphics.fillPolygon(xPol,yPol, 3);}
if (Norm1z[i][j][1] > 0){
xPol[0] = w2 + (int)vert1[i][j][0];
xPol[1] = w2 + (int)vert1[i][j+1][0];
xPol[2] = w2 + (int)vert1[i+1][j+1][0];
yPol[0] = h2 - (int)vert1[i][j][1];
yPol[1] = h2 - (int)vert1[i][j+1][1];
yPol[2] = h2 - (int)vert1[i+1][j+1][1];
buffGraphics.setColor(col[iCol[i][j][1]][(int)(Norm1z[i][j][1])]);
buffGraphics.fillPolygon(xPol,yPol, 3);} }
painted = true;}
g.drawImage(buffImage, 0, 0, this);
g.setColor(Color.blue);
g.fillRect(w+10,0, 20,h);
g.setColor(Color.white);
int y = h - (int)(h*(Vs-Vmin)/(Vmax-Vmin));
g.drawLine(w+10,y, w+30,y);
g.setColor(Color.yellow);
y = h - (int)(h*(Vp-Vmin)/(Vmax-Vmin));
g.drawLine(w+10,y, w+30,y);
// showStatus( "n=" + n);
}
public void update(Graphics g){ paint(g); }
}
(C) A. Eliëns
2/9/2007
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