topical media & game development
- digital beauties -- taken from [Beauties].
- Masereel, social realist works
- Roy Lichtenstein, 1962
- Masereel, social realist works
- images from Samurai Romanesque, see section 1.3
- HalfLife 2 shader programming
- VU-Life 2 -- opening screen
- VU-Life 2 -- screenshots
- VU-Life 2 -- screenshots
- VU-Life 2 -- screenshots
- VU-Life 2 -- tools
- VU-Life 2 -- tools
- VU-Life 2 -- masterclass
- diagram AMICO core
- diagram AMICO applications
- Roy Lichtenstein, 1962, Stillives
- Monet, Nympheas
- Monet, Nympheas
- Monet, Nympheas
- Web 3Di -- diagram for Webvolution
- signs -- abstract, [Signs], p. 146, 147.

The visual theme of this chapter is
realism,
on the one hand expressed by a choice from
the work of the belgium artist Masereel,
as well as in the screenshots of VU Life, which present
a more or less realistic, that is recognizable rendering
of our faculty.
In the mean time, though, the restaurant has been rebuilt,
making our virtual restaurant outdated, within a year
after creating it.
Also the cartooneske style of Roy Lichtenstein may considered
to be strongly
realistic,
although in a slightly
different sense.
Finally, the
nympheas of Monet represent
a realistic epos of his famous garden, and in some sense
an almost tragic attempt to express this in an artwork,
which only adds to the
realism of art,
that is its vital role in our lives.
(C) Æliens
18/6/2009
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