topical media & game development
Particles
Particles {
exposedField SFVec3f bboxSize -1 -1 -1
exposedField SFVec3f bboxCenter 0 0 0
exposedField SFFloat lodRange 100
exposedField SFBool enabled TRUE
exposedField SFFloat particleRadius 0.1
exposedField SFFloat particleRadiusVariation 0
exposedField SFFloat particleRadiusRate 0
exposedField SFNode geometry NULL
exposedField SFVec3f emitterPosition 0 3 0
exposedField SFFloat emitterRadius 0
exposedField SFFloat emitterSpread 0.25
exposedField SFVec3f emitVelocity 2.5 5 2.5
exposedField SFFloat emitVelocityVariation 0.5
exposedField SFRotation emitterOrientation 0 1 0 0
exposedField SFFloat creationRate 500
exposedField SFFloat creationRateVariation 0
exposedField SFInt32 maxParticles 500
exposedField SFTime maxLifeTime 5
exposedField SFFloat maxLifeTimeVariation 0
exposedField SFVec3f gravity 0 -9.8 0
exposedField SFVec3f acceleration 0 0 0
exposedField SFColor emitColor 1 1 1
exposedField SFFloat emitColorVariation 0 # new in 5.0
exposedField SFColor fadeColor 0.25 0.25 0.25
exposedField SFFloat fadeAlpha 1.0
exposedField SFFloat fadeRate 0.25
exposedField SFInt32 numTrails 0
exposedField SFInt32 numSparks 0
exposedField SFVec3f sparkGravity 0 -5 0
exposedField SFColor sparkFadeColor 0 0 0
}
(C) Æliens
18/6/2009
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