topical media & game development
basic-program-code-08-Ex8-03.c
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basic-program-code-08-Ex8-03.c
// Ex8_03.cpp
// Exercising the overloaded 'greater than' operator
include <iostream> // For stream I/O
using std::cout;
using std::endl;
class CBox // Class definition at global scope
{
public:
// Constructor definition
CBox(double lv = 1.0, double wv = 1.0, double hv = 1.0):
m_Length(lv), m_Width(wv), m_Height(hv)
{
cout << endl << "Constructor called.";
}
// Function to calculate the volume of a box
double Volume() const
{
return m_Length*m_Width*m_Height;
}
bool operator>(const CBox& aBox) const; // Overloaded 'greater than'
// Destructor definition
~CBox()
{
cout << "Destructor called." << endl;
}
private:
double m_Length; // Length of a box in inches
double m_Width; // Width of a box in inches
double m_Height; // Height of a box in inches
};
// Operator function for 'greater than' that
// compares volumes of CBox objects.
bool CBox::operator>(const CBox& aBox) const
{
return this->Volume() > aBox.Volume();
}
int main()
{
CBox smallBox(4.0, 2.0, 1.0);
CBox mediumBox(10.0, 4.0, 2.0);
CBox bigBox(30.0, 20.0, 40.0);
if(mediumBox > smallBox)
cout << endl
<< "mediumBox is bigger than smallBox";
if(mediumBox > bigBox)
cout << endl
<< "mediumBox is bigger than bigBox";
else
cout << endl
<< "mediumBox is not bigger than bigBox";
cout << endl;
return 0;
}
(C) Æliens
20/2/2008
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