topical media & game development
basic-program-code-13-Sketcher-ch13-SketcherView.c
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basic-program-code-13-Sketcher-ch13-SketcherView.c
// SketcherView.cpp : implementation of the CSketcherView class
//
include <stdafx.h>
include <Sketcher.h>
include <SketcherDoc.h>
include <SketcherView.h>
ifdef _DEBUG
define new DEBUG_NEW
endif
// CSketcherView
IMPLEMENT_DYNCREATE(CSketcherView, CView)
BEGIN_MESSAGE_MAP(CSketcherView, CView)
// Standard printing commands
ON_COMMAND(ID_FILE_PRINT, &CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, &CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, &CView::OnFilePrintPreview)
END_MESSAGE_MAP()
// CSketcherView construction/destruction
CSketcherView::CSketcherView()
{
// TODO: add construction code here
}
CSketcherView::~CSketcherView()
{
}
BOOL CSketcherView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
// CSketcherView drawing
void CSketcherView::OnDraw(CDC* /*pDC*/)
{
CSketcherDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
// TODO: add draw code for native data here
}
// CSketcherView printing
BOOL CSketcherView::OnPreparePrinting(CPrintInfo* pInfo)
{
// default preparation
return DoPreparePrinting(pInfo);
}
void CSketcherView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add extra initialization before printing
}
void CSketcherView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: add cleanup after printing
}
// CSketcherView diagnostics
ifdef _DEBUG
void CSketcherView::AssertValid() const
{
CView::AssertValid();
}
void CSketcherView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CSketcherDoc* CSketcherView::GetDocument() const // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CSketcherDoc)));
return (CSketcherDoc*)m_pDocument;
}
endif //_DEBUG
// CSketcherView message handlers
(C) Æliens
20/2/2008
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