topical media & game development
basic-program-solutions-02-Soln2-6.c
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basic-program-solutions-02-Soln2-6.c
// Soln2_6.cpp : main project file.
include <stdafx.h>
using namespace System;
// Define the enumeration at global scope
enum class Month{January, February, March, April,
May, June, July, August,
September, October, November, December};
int main(array<System::String ^> ^args)
{
Month month = Month::January;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::February;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::March;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::April;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::May;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::June;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::July;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::August;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::September;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::October;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::November;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
month = Month::December;
Console::WriteLine(L"Month is {0} and the value is {1} ", month, safe_cast<int>(month));
return 0;
}
(C) Æliens
20/2/2008
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