topical media & game development
basic-program-solutions-16-Ch16-Soln-2-PenDialog.c
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basic-program-solutions-16-Ch16-Soln-2-PenDialog.c
// PenDialog.cpp : implementation file
//
include <stdafx.h>
include <Sketcher.h>
include <PenDialog.h>
// CPenDialog dialog
IMPLEMENT_DYNAMIC(CPenDialog, CDialog)
CPenDialog::CPenDialog(CWnd* pParent /*=NULL*/)
: CDialog(CPenDialog::IDD, pParent)
, m_PenWidth(0)
{
}
CPenDialog::~CPenDialog()
{
}
void CPenDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_LBIndex(pDX, IDC_PENWIDTH, m_PenWidth);
}
BEGIN_MESSAGE_MAP(CPenDialog, CDialog)
END_MESSAGE_MAP()
// CPenDialog message handlers
BOOL CPenDialog::OnInitDialog()
{
CDialog::OnInitDialog();
CListBox* pLBox = (CListBox*)GetDlgItem(IDC_PENWIDTH); // Initialize aBox
pLBox->AddString(_T("Pen Width 0")); // Add the strings to the box
pLBox->AddString(_T("Pen Width 1"));
pLBox->AddString(_T("Pen Width 2"));
pLBox->AddString(_T("Pen Width 3"));
pLBox->AddString(_T("Pen Width 4"));
pLBox->AddString(_T("Pen Width 5"));
pLBox->SetCurSel(m_PenWidth); // Highlight the current pen width
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
(C) Æliens
20/2/2008
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