topical media & game development
basic-program-solutions-16-Ch16-Soln-3-TextDialog.c
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basic-program-solutions-16-Ch16-Soln-3-TextDialog.c
// TextDialog.cpp : implementation file
//
include <stdafx.h>
include <Sketcher.h>
include <TextDialog.h>
// CTextDialog dialog
IMPLEMENT_DYNAMIC(CTextDialog, CDialog)
CTextDialog::CTextDialog(CWnd* pParent /*=NULL*/)
: CDialog(CTextDialog::IDD, pParent)
, m_TextString(_T(""))
{
}
CTextDialog::~CTextDialog()
{
}
void CTextDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_EDITTEXT, m_TextString);
DDV_MaxChars(pDX, m_TextString, 100);
}
BEGIN_MESSAGE_MAP(CTextDialog, CDialog)
END_MESSAGE_MAP()
// CTextDialog message handlers
(C) Æliens
20/2/2008
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