topical media & game development
basic-visual-04-zoneplate2.c
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basic-visual-04-zoneplate2.c
// ------------------------------------------------------------------------
// This program is complementary material for the book:
//
// Frank Nielsen
//
// Visual Computing: Geometry, Graphics, and Vision
//
// ISBN: 1-58450-427-7
//
// Charles River Media, Inc.
//
//
// All programs are available at www.charlesriver.com/visualcomputing/
//
// You may use this program for ACADEMIC and PERSONAL purposes ONLY.
//
//
// The use of this program in a commercial product requires EXPLICITLY
// written permission from the author. The author is NOT responsible or
// liable for damage or loss that may be caused by the use of this program.
//
// Copyright (c) 2005. Frank Nielsen. All rights reserved.
// ------------------------------------------------------------------------
// ------------------------------------------------------------------------
// File: zoneplate2.cpp
//
// Description: create a zone plate image to study the aliasing effect of
// resampling
// ------------------------------------------------------------------------
include <stdafx.h>
include <fstream>
include <math.h>
using namespace std;
void SaveImagePPM(unsigned char * data, int w, int h, char * file);
int _tmain(int argc, _TCHAR* argv[])
{
unsigned char * img;
int x,y,index;
int w,h;
float v,X,Y,c=64;
cout<<"Visual Computing: Geometry, Graphics, and Vision (ISBN:1-58450-427-7)"<<endl;
cout<<"Demo program\n\n"<<endl;
cout<<"Create a zone plate image."<<endl;
w=h=512;
img=new unsigned char [3*w*h];
for(x=0;x<w;x++)
for(y=0;y<h;y++)
{
index=3*(y*w+x);
X=c*(x-w/2)/(float)w; Y=c*(y-h/2)/(float)h;
v=sin((float)(X*X+Y*Y));
img[index]=img[index+1]=img[index+2]=(unsigned char)(127.5*(v+1));
}
SaveImagePPM(img,w,h,"zoneplate2.ppm");
delete [] img;
char line[256];
cout<<"Press Return key"<<endl;
gets(line);
return 0;
}
// Save a PPM Image
void SaveImagePPM(unsigned char * data, int w, int h, char * file)
{
ofstream OUT(file, ios::binary);
if (OUT){
OUT << "P6" << endl << w << ' ' << h << endl << 255 << endl;
OUT.write((char *)data, 3*w*h);
OUT.close();}
}
(C) Æliens
20/2/2008
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.