topical media & game development

talk show tell print

2 -- authoring and stuff


Since the students must get on their way with their practical assignment quickly, this lecture is primarily devoted to a discussion of what authoring involves (based on the collected wisdom of section 2.3), a brief introduction to writing a scenario or presentation script, and a general introduction to flex or flash.

topics


You may skip the part on flex/flash and replace it by material concerning your authoring tool(s) of choice.

[] readme course(s) preface I 1 2 II 3 4 III 5 6 7 IV 8 9 10 V 11 12 afterthought(s) appendix reference(s) example(s) resource(s) _

(C) Æliens 18/6/2009

You may not copy or print any of this material without explicit permission of the author or the publisher. In case of other copyright issues, contact the author.