topical media & game development

talk show tell print

5 -- codecs and standards


Compression and decompression need to be understood by the student of multimedia. Perhaps not in all detail, but in any case to the extent that the consequences of the choice for a particular media type may be evaluated with respect to (network) resource demands.

The MPEG-4 standard is most directly related to the issue of compression and decompression. The other standards, nevertheless, are sufficiently related with MPEG-4 to justify a combined treatment.

Before looking at codecs and standards, we briefly discuss the current state of multimedia on the web.

codecs and standards


The MPEG-4 standard proposal is an adapted version of the original proposal, that is suited for presentation using either one of the slide formats.


(C) Æliens 18/6/2009

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