topical media & game development
5 -- codecs and standards
Compression and decompression need to be understood
by the student of multimedia.
Perhaps not in all detail, but in any case to
the extent that the consequences of the choice
for a particular media type may be evaluated
with respect to (network) resource demands.
The MPEG-4 standard is most directly related to
the issue of compression and decompression.
The other standards, nevertheless, are sufficiently
related with MPEG-4 to justify a combined treatment.
Before looking at codecs and standards, we briefly discuss
the current state of multimedia on the web.
codecs and standards
The MPEG-4 standard proposal is an adapted version
of the original proposal, that is suited for presentation
using either one of the slide formats.
(C) Æliens
18/6/2009
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