topical media & game development
js: reference(s)
- built-in(s) -- array, date, math, number, string, ...
- function(s) -- function name( args ) { ... }
- event(s) -- onload, mouse, key, timer
- variable(s) -- var x = expression
- constructor(s) -- function object() { attribute: value; }
- closure(s) -- x = function () { ... }
- meta-programming -- x = eval(string)
object(s) -- window, navigator, screen, ..., document

(C) Æliens
27/08/2009
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