topical media & game development
reading directives
In this part we will look in more detail at
virtual environments as an interface to complex
multimedia information spaces.
In chapters 9 and 10, we will consider the issues
that come into focus when creating digital
content, and more in general, when developing
a multimedia application.
In chapter 10, the final chapter, we
will look at some examples of multimedia
application development.
Essential sections are section 8.1, which argues how virtual
reality interfaces may be relevant,
and sections 9.2 and 10.2, which provide examples
of multimedia application development.
Dependent on your experience you may skip
sections 9.1 and 10.1, which provide rules of thumb
for respectively content creation and application
development.
(C) Æliens
18/6/2009
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