topical media & game development
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Exam Questions Introduction Multimedia
- (*) Give a short description of the contents and structure of your presentation. Indicate how the information contained in your presentation can be made accessible (for example in search).
(1)
- (*) Sketch the developments in multimedia. What do you expect to be the commercial impact of multimedia in the (near) future?
- Explain what is meant by digital convergence.
- Which kinds of (digital) convergence do we have?
- Discuss the relation between the medium and the message..
- Give a brief sketch of the development of digital entertainment.
- Characterize: HDTV, SDTV, ITV.
- Discuss convergence with respect to platforms.
- Discuss convergence with respect to delivery.
(2)
- (*) What factors play a role in the development of multimedia information systems? What research issues are there? When do you expect the major problems to be solved?
- Define the notion of information spaces?
- Indicate how multimedia objects may be placed (an queried for) in an information (hyper) space?
- Characterize the notion of hypermedia.
- Discuss which developments make a large scale application of multimedia information systems possible.
- Give a characterization of an object, a query and a clue in an information space.
- Describe the Dexter Hypertext Reference Model.
- Give a description of the Amsterdam Hypermedia Model.
(3)
- (*) What role do standards play in multimedia? Why are standards necessary for compression and delivery. Discuss the MPEG-4 standard and indicate how it is related to other (possible) standards.
- What is a codec?
- Give a brief overview of current multimedia standards.
- What criteria must a (multimedia) semantic web satisfy?
- What is the data rate for respectively (compressed) voice, audio and video?
- Explain how a codec functions.
- Which considerations can you mention for choosing a compression method?
- Give a brief description of: XML, MPEG-4, SMIL, RM3D
(5)
- (*) What is meant by the complementarity of authoring and retrieval? Sketch a possible scenario of (multimedia) information retrieval and indicate how this may be implemented. Discuss the issues that arise in accessing multimedia information and how content annotation may be deployed.
- How would you approach content-based description of images?
- What is the difference between a metric approach and the transformational approach to establishing similarity between images?
- What problems may occur when searching in text or document databases?
- Give a definition of: shape descriptor and property descriptor. Give an example of each.
- How would you define edit distance?
- Characterize the notions precision and recall.
- Give an example (with explanation) of a frequency table.
(6)
- (*) How can video information be made accessible? Discuss the requirements for supporting video queries.
- What are the ingredients of an audio data model
- What information must be stored to enable search for video content?
- What is feature extraction? Indicate how feature extraction can be deployed for arbitrary media formats.
- What are the parameters for signal-based (audio) content?
- Give an example of the representation of frame-dependent en frame-independent properties of a video fragment.
- What are the elements of a query language for searching in video libraries.
- Give an example (with explanation) of the use of VideoSQL.
(7)
- (*) What are the issues in designing a (multimedia) information system architecture. Discuss the tradeoffs involved.
- What considerations would you have when designing an architecture for a multimedia information system.
- Characterize the notion of media abstraction.
- What are the issues in networked multimedia.
- Describe (the structure of) a video database, using media abstractions.
- Give a definition of the notion of a structured multimedia database.
- Give an example (with explanation) of querying a hybrid multimedia database.
- Define (and explain) the notion of virtual objects in networked multimedia.
(8)
- (*) Discuss how virtual environments may be used for giving access to (multimedia) information. Give a brief characterization of virtual environments, and indicate how information (hyper) spaces may be projected in a virtual environment.
- What is meant by virtual context?
- Give an example of navigation by query, and indicate its possible advantages.
- Discuss the deployment of (intelligente) navigation agents.
- Give a brief characterization of: VRML.
- What is a viewpoint transformatie?
- What kinds of navigation can you think of?
- How may intelligent avatars be realized? Give an example.
(C) Æliens
18/6/2009
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