topical media & game development
flex-component-call-property.mx
flex-component-call-property.mx
[swf]
flex
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" backgroundGradientColors="[#ffffff, #ffffff]" width="400" height="200">
<mx:Script>
<![CDATA[
import flx.external.FlashInterface;
import flx.events.FlashInterfaceEvent;
import mx.controls.Alert;
private var sendToSwfId:String;
[Embed(source="local/flex/assets/images/flex_icon.png")]
[Bindable]
public var logo:Class;
private function exec():void
{
var sendToSwfId:String = Application.application.parameters.sendToSwfId;
FlashInterface.call(sendToSwfId + ".output.text", txtInput.text);
}
private function clearOutput():void
{
txtInput.text = "";
exec();
}
]]>
</mx:Script>
<mx:Canvas cornerRadius="8" borderStyle="solid" left="5" top="5" bottom="5" right="5">
<mx:Button y="156" label="Clear" click="clearOutput()" right="10"/>
<mx:TextArea x="10" y="97" width="368" height="51" id="txtInput" change="exec()"/>
<mx:Image x="330" y="10" width="48" height="48" source="{logo}" scaleContent="false"/>
<mx:Text x="10" y="70" fontSize="11" text="This call will tell the receiver to display the message." width="368"/>
</mx:Canvas>
<mx:Label x="14" y="6" text="Flash 9 - Call Property" fontWeight="bold" fontStyle="italic" fontSize="16" fontFamily="Arial" color="#cc0000"/>
<mx:Label x="14" y="33" text="FlashInterface.call" fontWeight="bold" fontSize="12"/>
</mx:Application>
(C) Æliens
27/08/2009
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