topical media & game development
graphic-canvas-example-sky-world.htm / htm
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<title>The First MiniWorld</title>
</head>
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<h1>MiniWorlds</h1>
<p>This is the first MiniWorld.<p>
<script src="graphic-canvas-example-sky-world.js"></script>
<p>The idea behind MiniWorlds is this: create a dynamic embeddable element which represents a "view"
into a tiny little world. This world might be a fish tank, an ocean shore, a forbidding castle in the distance,
or any sort of window into a dynamic little world. The world might contain animations (fish
swimming around, the sky brightening and darkening based on the day, or a flower getting shorter or
taller when the stock market is up or down. Any dynamic data you can think of, could be incorporated
into a MiniWorld. Then, the MiniWorld can be shared with your friends - so that they
can get a quick view that mirrors your own. MiniWorlds might convey stat information, your
mood, or just about anything you might think of. The main idea however is to NOT convey it via words,
but by subtle changes in the view of the world.</p>
<p>This MiniWorld is braindead simple. The sky changes color on the hour during certain hours of the day</p>
<p>If you would like to embed this MiniWorld in your own page - use <a href="sky_miniworld.js">this link</a>
</p>
<p>The syntax is simply: <script src="graphic-canvas-example-sky-world.js"></script></p>
</body>
(C) Æliens
20/2/2008
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