topical media & game development
#graphic-flex-image-effects-07-source-aether-effects-adjustments-PosterizeEffect.ax
#graphic-flex-image-effects-07-source-aether-effects-adjustments-PosterizeEffect.ax
[swf]
[flash]
flex
package aether.effects.adjustments {
import aether.effects.ImageEffect;
import aether.utils.Adjustments;
import flash.display.BitmapData;
public class @ax-graphic-flex-image-effects-07-source-aether-effects-adjustments-PosterizeEffect extends ImageEffect {
private var _levels:uint;
public function @ax-graphic-flex-image-effects-07-source-aether-effects-adjustments-PosterizeEffect(
levels:uint=2,
blendMode:String=null,
alpha:Number=1
) {
init(blendMode, alpha);
_levels = levels;
}
override protected function applyEffect(bitmapData:BitmapData):void {
Adjustments.posterize(bitmapData, _levels);
}
}
}
(C) Æliens
04/09/2009
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