topical media & game development
#graphic-flex-image-effects-07-source-aether-effects-adjustments-SaturationEffect.ax
#graphic-flex-image-effects-07-source-aether-effects-adjustments-SaturationEffect.ax
[swf]
[flash]
flex
package aether.effects.adjustments {
import aether.effects.ImageEffect;
import aether.utils.Adjustments;
import flash.display.BitmapData;
public class @ax-graphic-flex-image-effects-07-source-aether-effects-adjustments-SaturationEffect extends ImageEffect {
private var _amount:Number;
public function @ax-graphic-flex-image-effects-07-source-aether-effects-adjustments-SaturationEffect(amount:Number=1, blendMode:String=null, alpha:Number=1) {
init(blendMode, alpha);
_amount = amount;
}
override protected function applyEffect(bitmapData:BitmapData):void {
Adjustments.saturate(bitmapData, _amount);
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
In case of other copyright issues, contact the author.