topical media & game development
#graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent.ax
#graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent.ax
[swf]
[flash]
flex
package be.nascom.flash.threeD{
import flash.events.Event;
public class @ax-graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent extends Event{
public static const ROTATION_COMMAND:String="@ax-graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent.rotation_command";
public var rotationX:Number;
public var rotationY:Number;
public var rotationZ:Number;
public function @ax-graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false){
super(type, bubbles, cancelable);
}
override public function toString():String{
return "@ax-graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent{type:"+type+" , rotationX:"+rotationX+" , rotationY:"+rotationY+" , rotationZ:"+rotationZ+"}"
}
override public function clone():Event{
var c:@ax-graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent=new @ax-graphic-player-10-cube-be-nascom-flash-threeD-Rotation3dEvent(type,bubbles,cancelable);
c.rotationX=this.rotationX;
c.rotationY=this.rotationY;
c.rotationZ=this.rotationZ;
return c;
}
}
}
(C) Æliens
04/09/2009
You may not copy or print any of this material without explicit permission of the author or the publisher.
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