topical media & game development

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graphic-processing-algorithm-Ch01-p27b-p27b.pde / pde



  void draw(){
  }
  void keyPressed(){
    int x = int(random(0,100));
    int y = int(random(0,100));
    rect(x,y, 10,10);
  }
  


(C) Æliens 04/09/2009

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